THORCIASID
{{Monster Table
|style=
|creature=
|size=Medium|type= Aberration
|hd= 29d8+348 | hp=478 hp
|init= +22 (+14 Dex, +8 Superior Initiative)
|speed= 70 ft.
|ac=42 (+14 Dex, +18 natural) |touch=24 |flat= 28
|bab= +21 | grapple=+27
|at= Forelimb +36 (0 plus Score Loss (Special Ability)#Ability Drain|ability drain]) melee touch
|full_at= 2 forelimbs +36 (0 plus Score Loss (Special Ability)#Ability Drain|ability drain]) melee touch, 2 antennae +30 (antenna 0 plus Drain, Negative Levels, and Level Loss (Special Ability)#Energy Drain (Su)|Energy Drain]) melee touch
|space= 5 ft. | reach=5 ft.
|sa= Score Loss (Special Ability)#Ability Drain|Ability Drain], Drain, Negative Levels, and Level Loss (Special Ability)#Energy Drain (Su)|Energy Drain], cocoon
|sq= DR 10/epic, darkvision 240 ft., scent, SR 34, fire resistance 30
|fort= +21|ref= +25|will= +25
|str=22|dex=38|con=34 |int=25|wis=29|cha=31
|skills= Bluff +42, Concentration +44, Diplomacy +38, Escape Artist +46, Hide +46, Intimidate +38, Jump +22, Listen +41, Move Silently +46, Spot +41, Survival +25
|feats= Dodge, Expertise, Improved Disarm, Improved Initiative, Mobility, Spring Attack, Weapon Finesse, Weapon Focus (forelimb)
|Epic feats= Blinding Speed, Superior Initiative
|env= Any
|org= Solitary, pair, or infestation (4–7)
|cr= 22
|treas= Standard
|align= Usually neutral
|adv= 30–36 HD (Medium-size); 37–42 HD (Large)
}}
Thorciasids speak Common, Elven, Dwarven, and Giant.
A thorciasid’s natural weapons are treated as epic for the purpose of overcoming damage reduction.
COMBAT
Cocoon (Ex): A thorciasid can eject a stream of noxious goo that hardens on contact, potentially fixing a subject in place and hindering its movement and actions. Using a standard action, the thorciasid makes a ranged touch attack against any foe it can see up to 60 feet away. If it succeeds at the ranged touch attack, the subject makes a grapple check against the cocoon. This is accomplished as if the thorciasid itself were making the grapple check with a competence bonus of +10, for a total check modifier of +37. On a failed check for the subject, the goo hardens into a partial cocoon, and the victim is treated as if grappled (even though the thorciasid is free to do as it desires). The subject can attempt to break the grapple of the cocoon (or use Escape Artist) each round, making an opposed grapple check against the cocoon (check modifier +37 for the cocoon). A thorciasid can reinforce a partial cocoon by spending a standard action secreting additional goo. Each action so spent provides an additional +5 to the cocoon’s grapple check modifier. Visually, the victim becomes more and more covered and is finally com-pletely encased in a cocoon. Even fully encased victims can still breathe, and a thorciasid can drain a victim’s life force at its leisure. Score Loss (Special Ability)#Ability Drain|Ability Drain] (Su): On a successful melee touch attack with a forelimb, the thorciasid permanently drains 1d4+1 points of Strength, 1d4+1 points of Dexterity, and 1 point of Consitution from the victim. The thorciasid regains 20 lost hit points with each successful Score Loss (Special Ability)#Ability Drain|ability drain]. Drain, Negative Levels, and Level Loss (Special Ability)#Energy Drain (Su)|Energy Drain] (Su): On a successful melee touch attack with an antenna, the thorciasid gives the victim one Drain, Negative Levels, and Level Loss (Special Ability)#Energy Drain (Su)|Energy Drain]. Each Drain, Negative Levels, and Level Loss (Special Ability)#Energy Drain (Su)|Energy Drain] bestowed upon a victim gives the thorciasid +1 bonus to its Consitution that lasts for 24 hours. The Drain, Negative Levels, and Level Loss (Special Ability)#Energy Drain (Su)|Energy Drain]s similarly last for 24 hours, at which time the victim must make a fortitude saving throw (DC 34) to avoid level loss. The save DC is Charisma-based.- System Reference Document -> Epic Creatures (SRD)
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Category:SRD Category:Creature Category:Epic Category:Aberration Type Category:Medium Size Category:Any Environment Category:CR22 Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment{{OGL Bottom|the System 3.5 Reference Document|SRD}}